The Adventurers

The first party is now ready to enter Zenopus’ Tower:

 

Akka Warsmasher (Dwarf)

Lvl: 1                      XP: 0 (+5%)

HP: 8                      Alignment: Chaotic Good

STR

INT

WIS

CON

DEX

CHA

14

12

9

13

12

12

Languages: Common, Dwarvish, Gnomish, Kobold, Goblin

GP: 4

Equipment: plate armour, shield, sword, dagger, 6 torches, backpack, waterskin, 1 week iron rations, 10’ pole

 

Hieronymous Worm-Tickler (Magic-User)

Lvl: 1                      XP: 0

HP: 1                      Alignment: Neutral

STR

INT

WIS

CON

DEX

CHA

11

15

5

11

6 (-1)

12

Languages: Common, Gnolls, Bugbears, Ogre, Hoboblin, Priests Cant, Warriors Tongue

GP: 4

Equipment: dagger, 6 torches, backpack, waterskin, 1 week iron rations, 50’ rope, 2 vials holy water

Known Spells: Read Magic, Dancing Lights, Enlargements, Shield, Ventriloquism

 

Schüten Fest (Thief)

Lvl: 1                      XP: 0 (+10%)

HP: 3                      Alignment: Neutral

STR

INT

WIS

CON

DEX

CHA

8

9

7

13

16 (+1)

8

Languages: Common

GP: 20

Equipment: sword, short bow, quiver of 20 arrows, 6 silver tipped arrows, leather armour, backpack, waterskin, lantern, 4 flasks oil, 1 week iron rations, 50′ rope

 

Magic-User languages were generated by rolling on the wandering monster table.  Starting equipment was generated randomly using Untimately’s great random tables.

More after their first delve… Bogeyman

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